Neverwinter Nights mod download






















Surely you will not be able to ignore the fun it can bring. In the world of Neverwinter Nights, there are many supernatural races that coexist alongside humans. At the same time, an ongoing epidemic happens in the city of the same name with this game. The disease that people in Neverwinter have to face is the Wailing Death, which is gradually destroying the peace of this city.

Therefore, the main character is tasked with finding a way to cure people of this dangerous disease. When these four entities gather enough, they will bring a way to solve the raging epidemic. But the process does not go smoothly when a strange group attacks the main character and his companions. The first job you need to do in Neverwinter Nights is a gratifying experience when players create unique characters.

At the same time, when you click on a criterion, you will receive many different options and make choices that are right for you. After completing one criterion, you will move on to another one. You can find your race besides humans because this is a fantasy world where many races coexist. In addition, you can find character alignments, and each information you select will always appear related information for players to read.

It can be said that the selection process becomes longer as you will need to find out information about what you are choosing. You will start your journey and interact with many different characters. You can find information completely easily along with specific tasks. Like other RPG titles, players can make particular progress in the game and increase their strength to gain more experience.

In addition, battles are always indispensable in this game, so you will need to consider your strength before attacking an enemy. I finally upgraded to Windows 10 from Windows XP, so looking forward to testing this out. A great utility for everyone using Neverwinter Vault!

Hoping to upload v5. The recent updates are awesome! The ribbon toolbar is super handy, especially the download functions. I'm currently running through all of my mods and finding peices I missed when I originally downloaded them manually.

Thank you so much for your work on this! Suggestion for future release For multi-part modules, like the Aielund Saga, it would be great if NIT had the option to download the "related projects". A good suggestioon about Related Projects. It was something I looked into, but decided against it because not all Related Projects are part of a series and I was unable to identify any logic I could use to determine which Related Projects were relevant.

In addition, it would make the download process much more complex and more difficult to present a simple interface showing what will be downloaded. However, I will keep this in mind in case I think of something or someone suggests an approach that could be used.

One possible approach that would not require the program to make decisions about the Related Projects, and would not complicate the interface, would be simply when the user is done downloading a mod, have a dialogue box asking the user if he would like to view and potentially download the Related Projects.

Just brainstorming. Clobber Just thought I would let you know that I have used Download Rules to ensure Related Projects in a series are automatically downloaded. I have implemented rules for a few Mods and would be happy to define additional rules for Mods that are not covered. Hi Surazal, just noticed your reply. Thanks for responding, and for the work you've done on this.

It really is an excellent utility. Just realized it's been almost 2 years since you posted. I took a break from NWN but it always seems to draw me back. Hmm, our entire globe was smitten with a plague in the interim between our messages This tool is awesome.

It really helps make it easier to use modules. As it is, it's very easy to look up mods on the vault and install them but having them work with stuff like the PRC and the CEP ends up being very confusing and frustrating. Would that be possible? ANyway thanks for this amazing tool and I hope good things come from it in the future. Although it seems that NIT could use moneo to apply the required changes to mods, I had reservations regarding how to specify which mods to include or exclude.

I have not excluded the possibility, but at present, I am still debating with myself whether to try and implement something. So far, apart from Shadooow, you are the only other person to request this feature. I do know that it would require some extensive investigation into a PRC, which I do not use, and then quite a bit of work to figure out how to include support. If I ever get into mod building or modification, then I might gain sufficient understanding to create a tool for mod builders.

Am I misunderstanding the point you made about CEP? Steam Workshop Mods I did investigate this in some detail and concluded that consistent automation could not be achieved because workshop items are stored under a numeric folder, which makes identifying the mod in human readable format very unpredictable. In addition, Steam automatically applies any updates to subscribed items, which means that NIT would have to track the mods.

Alternatively, download the workshops mods from another source such as the Vault and only subscribe via Steam when it is the only location for the mod you want to use. Finally Many thanks for your suggestions. I apologise if my responses come across in a negative way — that is not my intention — I really welcome all suggestions, many of which have been implemented such as the download and install, the ribbon to simplify the interface, etc.

I do have to consider new features carefully based on likely usage versus adding complexity to an already complex program about 40, lines of code.

Just thought I would let you know that next release of NIT v5. This is optional and can be enabled using a new Preference in Settings. Skip to main content. Search form Search this site. Remember me. Create new account Request new password.

Average: 9. Active Servers Discord Chat. You are here Home. Submitted by:. Submitted by Surazal on Last modified:. Installer , utility , NIT , mod installer , Surazal. Select Download Project from the File menu and click Retrieve. Click Install. Download all the files required to play the mod. Click Add Files to Mod and select all the files you downloaded. Click Create Installer. Requirements Neverwinter Nights or the Enhanced Edition. Installed by the Setup program if required.

Maintain Steam Workshop Subscription content so you can play Neverwinter Nights without running Steam or starting the game via a Steam shortcut. Configure how files are associated with Neverwinter Nights folders using "maps" for file extension names, special folder and file names as well as an "exclude" list to ensure unwanted files are not included in your Mod Installers.

Detects and resolves conflicts between different mods. Record information about each of your mods Rating, Notes, link to download page, best weapon to use, etc. Categorise your mods into Groups to make long Mod lists more readable by breaking them into smaller sections and help deal with file conflicts. Create Restorer packages of the original Neverwinter Nights installation so you are always able to restore overwritten files.

A Restorer is a special Mod Installer containing original or unowned files that can be used to reinstate contents when a Mod is uninstalled as well as create backups of character and other unowned files.

Automated record of how long it took to complete playing a Mod or campaign. Publish your own Mods using the Tool to create and maintain compressed files containing your Mod's assets. Tools The Game Saves Manager allows you to play a number of Mods concurrently by moving your current game saves to a backup folder and then restoring a previous backup of the mod you want to play.

The Mod Explorer provides a view of all your Mods and associated Mod Information in a tabular format that you can filter using a wide range of criteria. The Documentation Organiser makes it easy to review and copy Mod documents in downloaded files as well view existing documentation in your Mod Folder.

Use the Installation Manager to restore your favourite Mods after a fresh install of Neverwinter Nights or help track down problems with Mods that interfere with each other. Use the Installation Analyser to view the contents of each of the Neverwinter Nights installation sub-folders as well as where each file was copied from. Use the Installer Wizard Builder to provide more control over which files are used when a Mod Installer is created.

Ravick for suggesting and testing the Theme Colours feature. Required projects:. Mon, How do you rate this content? No votes yet. Very original project, thanks for sharing it.

As I download the file I have a question. Yes the utility keeps track of. Hope this answers your question. Thank you for the clarification and this most excellent utility. Tue, Looks very handy, does it manange overrides as well? Wed, Sat, Very useful utility Thank you! Many thanks for the nice feedback - always appreciated.

I have one more release to do and then it should settle down for a while :. Fri, Key and. Bif file extensions as well as the TexturePacks folder to support CPP files Misc: Feedback while Mod States are being calculated Misc: Additional Neverwinter Nights installation folder validation in Settings Fix: More stringent Mod Installer file checks prevents crashing when certain types of file changes are made with an external tool Fix: A number of changes to prevent crashes under various unusual conditions Help: Miscellaneous revisions and corrections to text and screen shots.

Sun, Very necessary. I am not sure if that is what you were asking. Feedback request I would be very interested to hear about your experiences and suggestions Features : is there something you wish it could do; ease of use - ways to simplify your mod management tasks Help : anything that could be clearer or should be added Fixes : have you found any bugs that should be corrected Other : general feedback; your approach to managing mods with NIT; anything else Any feedback replies will be very much appreciated.

Fester Pot. I haven't come accross that one before. What OS are you running? Thanks Edit I guess you must be running Windows XP - gosh how dangerous : - I could consider building a version that uses. Sorry I couldn't be of any help on this. Thu, Definitly will try this mod out the next time i reinstall nwn. How can you play too many NWN mods :. Average: 10 1 vote. Many thanks for your kind words and rating - very much appreciated.

That fixes it. I should have gone through the FAQ, my bad. Thank you for the very quick reply! Thanks for letting me know - very pleased to hear that your issue has been resolved.

Thanks Tarot. Tarot Redhand. I see from the project description that this does work for EE now. I'm interested because I'm looking for a one-touch method that Steam users might warm to.



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